MISSION: IMPOSSIBLE – FALLOUT

Location
London, UK
Model
Open-air O6, Peryton

In the year 2017, the Aerodium team was tasked to accomplish a seemingly impossible mission. Build the world’s largest open-air wind tunnel in just under three months for Hollywood’s top blockbuster “Mission: Impossible – Fallout” with Tom Cruise.  Four independent fans provide a fast and smooth airflow, which can be powered via an electric grid or diesel generators. With a flight area of 23 square meters equivalent to 248 square feet, it is the largest open-flow vertical wind tunnel in the world. AERODIUM provided the technology, on set coordination, and stunt training to safely capture on film one of the most ambitious skydiving action scenes ever filmed.

calculations

  • Aerodynamic flow simulations CFD
  • Environment noise emission simulations
  • Structural calculations for dynamically loaded applications
  • Composite material calculations
  • Glass structure calculations
  • Steel and aluminum structure calculations
  • Structural fatigue calculations

design

  • Safety cushion calculations and design
  • Safety net calculation and design
  • Axial fan design
  • Electrical application design
  • Industrial automation
  • Detailed 3D CAD modeling
  • 2D CAD drafting

MANUFACTURING & INSTALLATION

  • Production subcontracting
  • Production quality control
  • Mechanical and structural installation and supervision
  • Low voltage electrical installation

stunts

  • Action scene choreography
  • Actor stunt doubles
  • Actor flight training
  • Filming set

real stories from real customers

  • Tom Cruise

    “We trained on that (Peryton), just to figure out how are we gonna do this? Positions, lighting, the gear, testing the helmet. We couldn’t have done it without the wind tunnel.”

    Tom Cruise, Mission: Impossible - Fallout

“We trained on that (Peryton), just to figure out how are we gonna do this? Positions, lighting, the gear, testing the helmet. We couldn’t have done it without the wind tunnel.”

Tom Cruise, Mission: Impossible - Fallout

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